the visuals that we see?
So visuals are really important, whether I have an actual item, icon, a picture of an item, or I do it in gestures-- like do you want pizza or chicken?
The visuals , when you're creating a story, you need to make it visual.
The visuals complement the story.
into my music and visuals .
Were there other visuals considered?"
But having the visuals , there's nothing that compares, like the sulfur burning or the beautiful oxidization patterns.
So think about the visuals of this.
So talking about visuals , let's continue on the LAVEC journey.
what pieces of visuals or visual stimuli brands need to create.
And mixing sounds with visuals , and I think that's kind of blown us away.
One of my favorite visuals , and that's including Kong in it, but one of my favorite moments was just the rocking of the boat in the beginning.
I create human visuals .
for the creation of visuals with data that will look and feel like IBM, to collaborating with the first Italian woman astronaut, Samantha Cristoforetti,
I love visuals .
Just based on the visuals , I am taking that this is more of a dystopian future.
architecture and advancing uh visuals and Motion
So the visuals and slideshows are the most effective.
about interactive visuals .
There's more visuals .
Definitely Rob took the visuals of this episode and ran to crazy town with them.
and give visuals that make it interesting.
So the visuals have to support the story.
you have dialogue versus visuals versus psychological and and then you look at
television with visuals that just will never get on the air because of the content what I think
The virtual singer approach means the visuals are virtual, but the voice, the song creation,
We'll show some of these uh visuals on screen now just to show what the train where they're hiding these drones might
They were able to push visuals , push edginess more.
You see it in my visuals .
So as you can see from the visuals , the chairs, and the table, and the bed, these were all handcrafted in Dakar.
I don't go for visuals over taste, but they just go hand in hand for me.
A large majority is the visuals that we see, the symbols for instance, body language, gestures, and then the delivery style of that.
There's someone that is doing visuals in real time.
And I saw some of the early visuals , but it was much later that it was actually placed into the game.
But you started to work with visuals even before meeting me.
I had been starting to work with visuals .
And he had these amazing visuals that he went through.
I think we actually have some visuals to show.
And to kind of have some fun visuals for that.
chains often draw from some of the visuals of the local markets, especially in the hanging prosciutti
So we can only go by visuals and surface.
mostly uh involved with computers visuals some
I'd love to talk about the visuals of the orcs because that scene, in particular, really sold it for me because I feel
I call this world defined by visuals and audio the "world of images."
But try to balance words and visuals .
One thing I would caution with interactive visuals is just questioning that assumption that your audience wants to dig.
Or some of these different interactive visuals that they've put out over the years.
When I'm free to have visuals , it really throws me off.
So when you were getting the visuals and trying to write this, was it all at once?
and it comes up with visuals of how to do it as well as a lot of stuff in the store.