Back then, soldiers were armed with muskets that fired round lead balls. And to make reloading faster on the battlefield, these musket balls were made significantly smaller than the barrel. But when the gunpowder was ignited, some of the expanding gases would then escape around the bullet, making the bullet's exit velocity unpredictable.
-- tried to do a 1-on-1. Watch as Dikembe reloads it. He knew Dikembe was there.
me to now with the success of this book say all right Sense and Sensibility and oh I don't know monkeys you know or uh or uh weing Heights reloaded or you know War and Peace and more war you know it's you know it's like those opportunities are out there and people have wanted me to write these these books and I think
And you need to go do some chores at the bank, the grocer, and the post office. I think I saw a speedrun for "Half-Life 2" that worked by saving and reloading the game so that when you reload the game, you're in a different position.
And that's the thing people do in video games. They save. And then they reload . And they play through all the different choices to see what happens.
cold and uh it still shoots film and it's film that's 10 times larger than 35 mimer you get about 3 minutes uh per load and then you've got to reload and and so as we're out there in -30° weather with it not liking the cold we we put a big tint around it with a
- Wow. - Because there's no... Those systems... I mean, you would expect that they have some protection or, like, an automatic forwarding, but - Mm-hmm. - And like with reloading , it's like, "Okay, they don't, they don't expect anything yet." Then I created a few decoy names. And all the shit I shouldn't have to
you FTP it to a server and instantly it's deployed. Instantly it's available. You change anything in that file and you reload . Boom, it's right there.
have been weapons that were made even in the '50s and '60s. They're very easy for kids to load, and reload , and to be trained to use. So any weapon like that that enters the marketplace, it is a permanent problem.
I don't really have a quarrel with it. Yeah, as the game designer you can think well people can just go back and reload it and experience it again.
And I would double check. There is a cognitive cost because when you come back to the other task, your brain has to reload and build out
I don't really have a quarrel with it. you're going to make some choices, and they're going to be difficult, and they're going to have real consequences. Not consequences you can just kind of go back and reload .
advance if it's a scam and you just don't answer it right a private company can do that because they have so much data coming in from so many users and here you can see that they've just aggregated the rec recommendation rate for loading or reloading the operating system should you or should you not do this and again they're willing to broadcast the idea that a group of expert users recommends that ordinary
So, it's like, you think about the worst meeting you've ever been to, one of the horrible meetings. So, finally about 2 o'clock, he sits down next to me, he was quiet and then he looks at me and he says, "It looks like I'm listening, but I'm not listening. I'm reloading . I'm trying to think of what I'm gonna say next." And if you think about that, so literally, even though he was listening, he wasn't even listening, he was thinking about spewing out